#include <bits/stdc++.h>
using namespace std;
template <class T, typename = enable_if_t<is_arithmetic_v<T>>>
class Point
{
complex<T> coordinate;
static constexpr long double EPS = 1e-8;
public:
Point() {}
Point(T x, T y) : coordinate(x, y) {}
Point(complex<T> coordinate) : coordinate(coordinate) {}
T real() const { return coordinate.real(); }
T imag() const { return coordinate.imag(); }
T norm() const { return std::norm(coordinate); }
static T dot(const Point &a, const Point &b)
{
return a.real() * b.real() + a.imag() * b.imag();
}
static T cross(const Point &a, const Point &b)
{
return a.real() * b.imag() - a.imag() * b.real();
}
Point operator+(const Point &other) const
{
return Point(this->coordinate + other.coordinate);
}
Point operator-(const Point &other) const
{
return Point(this->coordinate - other.coordinate);
}
Point operator*(const Point &other) const
{
return Point(this->coordinate * other.coordinate);
}
Point operator/(const Point &other) const
{
return Point(this->coordinate / other.coordinate);
}
bool operator<(const Point &other) const
{
if (this->real() != other.real())
return this->real() < other.real();
return this->imag() < other.imag();
}
enum class CCWResult
{
COUNTER_CLOCKWISE = 2,
CLOCKWISE = -2,
ON_LINE_BACK = 1,
ON_LINE_FRONT = -1,
ON_SEGMENT = 0
};
static CCWResult ccw(const Point &a, Point b, Point c)
{
b.coordinate = b.coordinate - a.coordinate, c.coordinate = c.coordinate - a.coordinate;
if (cross(b, c) > Point::EPS)
return CCWResult::COUNTER_CLOCKWISE;
if (cross(b, c) < -Point::EPS)
return CCWResult::CLOCKWISE;
if (dot(b, c) < 0)
return CCWResult::ON_LINE_BACK;
if (b.norm() < c.norm())
return CCWResult::ON_LINE_FRONT;
return CCWResult::ON_SEGMENT;
}
};
#line 1 "Geometry/point.hpp"
#include <bits/stdc++.h>
using namespace std;
template <class T, typename = enable_if_t<is_arithmetic_v<T>>>
class Point
{
complex<T> coordinate;
static constexpr long double EPS = 1e-8;
public:
Point() {}
Point(T x, T y) : coordinate(x, y) {}
Point(complex<T> coordinate) : coordinate(coordinate) {}
T real() const { return coordinate.real(); }
T imag() const { return coordinate.imag(); }
T norm() const { return std::norm(coordinate); }
static T dot(const Point &a, const Point &b)
{
return a.real() * b.real() + a.imag() * b.imag();
}
static T cross(const Point &a, const Point &b)
{
return a.real() * b.imag() - a.imag() * b.real();
}
Point operator+(const Point &other) const
{
return Point(this->coordinate + other.coordinate);
}
Point operator-(const Point &other) const
{
return Point(this->coordinate - other.coordinate);
}
Point operator*(const Point &other) const
{
return Point(this->coordinate * other.coordinate);
}
Point operator/(const Point &other) const
{
return Point(this->coordinate / other.coordinate);
}
bool operator<(const Point &other) const
{
if (this->real() != other.real())
return this->real() < other.real();
return this->imag() < other.imag();
}
enum class CCWResult
{
COUNTER_CLOCKWISE = 2,
CLOCKWISE = -2,
ON_LINE_BACK = 1,
ON_LINE_FRONT = -1,
ON_SEGMENT = 0
};
static CCWResult ccw(const Point &a, Point b, Point c)
{
b.coordinate = b.coordinate - a.coordinate, c.coordinate = c.coordinate - a.coordinate;
if (cross(b, c) > Point::EPS)
return CCWResult::COUNTER_CLOCKWISE;
if (cross(b, c) < -Point::EPS)
return CCWResult::CLOCKWISE;
if (dot(b, c) < 0)
return CCWResult::ON_LINE_BACK;
if (b.norm() < c.norm())
return CCWResult::ON_LINE_FRONT;
return CCWResult::ON_SEGMENT;
}
};